AI Insights · Timothy · July 2022
Top 5 Voxel Games on Android in Kenya Q2 2022
Explore the performance trends of the top 5 voxel games on the Android platform in Kenya during Q2 2022, based on data from Sensor Tower.
In the second quarter of 2022, the top 5 voxel games on the Android platform in Kenya showcased varied performance trends in terms of weekly downloads, active users, and revenue. Below is a detailed overview of each game’s metrics.
Craftsman: Building Craft
During Q2 2022, Craftsman: Building Craft saw fluctuating weekly downloads, peaking at 3.1K in mid-April before experiencing a decline to around 428 by early June. Weekly active users followed a similar trend, starting at 9.8K at the end of March and reaching a high of 12.7K by late April, then dropping to approximately 7.2K by mid-June.
Town Building Life Simulator
Town Building Life Simulator demonstrated a moderate increase in weekly downloads early in the quarter, peaking at 2.0K in mid-April. However, by early June, downloads had decreased to around 748. The game’s weekly active users also saw a rise to 4.8K in late April, followed by a decrease to about 2.4K by mid-June. Weekly revenue showed some activity in April, reaching up to $25, but remained flat for the rest of the quarter.
Block Craft 3D: Building Game
Block Craft 3D: Building Game experienced steady weekly downloads throughout the quarter, with a slight increase towards the end, reaching 1.2K by late June. Weekly active users started at 8.0K at the end of March and saw a gradual decline to around 5.5K by mid-June, before rebounding to 6.2K by the end of June. The game also generated minimal revenue, peaking at $5 in early May.
Minicraft 2020
Minicraft 2020’s weekly downloads remained relatively stable, with minor fluctuations, starting at 1.4K at the end of March and ending at 972 by late June. Weekly active users showed a similar trend, beginning at 6.0K and closing the quarter at approximately 5.4K.
Mini Block Craft
Mini Block Craft experienced a steady decrease in weekly downloads, from 1.1K at the end of March to 734 by the end of June. The game’s weekly active users mirrored this pattern, starting at 4.0K and declining to around 2.9K by the end of the quarter.
For more detailed insights and additional data, visit Sensor Tower.